Monday, April 27, 2009

Assignment 01 - Andreea

1 comment:

  1. Hi Andreea,

    When I showed the Serpentine Pavilion as an example, I pointed out one of the strongest qualities of the rule used in its construction: every new iteration is entirely dependent of the previous iteration. This creates a strong structural unity and makes the result work as a system. This is what made the pavilion so efficient: the same elements which form the decorative pattern are the elements which work as the pavilion structure.

    This is what is missing in your example. I don't see how the iterations are interrelated. It is understandable what is happening: you rotate and shrink the square, and you rotate and deform the triangle. But I don't understand how the curved system below the rule works. How do you define these curves? Are the squares related in any form? Or if I jump iterations the result will be practically the same?

    I see there might be other rules in your idea which still need to be defined.The code necessary to accomplish it seems relatively simple. But try to think of it as a system, as interrelated iterations in a recursive function.