Thursday, May 14, 2009

Week 02 - recap

Last Monday we translated the rules from the Serpentine Pavilion to a full working script. In it, you saw how to find points in a curve, how to turn an initial loop into a recursive function, and how to create workaround for the lack of full 2D drafting support in Maya.

Also, we reviewed your submissions for assignment 01A (all comments are on the blog, under each post).

As a continuation of the assignment, you should give the first go at scripting your idea, keeping in mind the comments made, and what you should improve. Some of you should post new diagrams showing the improved logic of your script, according to the comments.

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